Spark Island sample activity


Using probability to make guesses in a card game.

  Learning Outcomes:
England, Wales and Northern Ireland: NNS: Handling data: Y5: Discuss the chance or likelihood of particular events Y6: Use the language associated with probability to discuss events, including those with equally likely outcomes.
 
Teaching SuggestionsTeaching Suggestions 
Printable ResourcesPrintable resource: Card cut-outs
 

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